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Two hour wargames pulp
Two hour wargames pulp












Smokers: Pulp Boxing (revisiting my Friday Night F.

two hour wargames pulp

TWO HOUR WARGAMES PULP UPDATE

  • Small update and Sailor Steve Costigan.
  • What to do Maybe pulp gangsters again?.
  • The only other conversions here were the removal of a knife from the right hand of the guy third from the left, and the filing down of hair into a bald head of the guy third from the right. The sailor was converted from the same figure as the fellow in the red shirt holding the baseball bat. All are from Copplestone Castings Gangster range. Warehouse, or perhaps a loading dock/wharf Street corner (oh man, I can add my hot dog stand to this scene!) He boxed in small halls and dens in Kansas City during the 1930s and 40s. Lastly, before we go on to the photos: The photo at the top is of a true-life "smoker." The fellow, in the center, coincidentally with the cigarette, is my great uncle Frank "Scrappy" Saluzzi. I'll wait to see how the new game is before I build anything new, but I am looking forward to the new game. I'm trying to think of other scenes I could build stuff for- pipes for a basement steamroom or factory floor conveyor belts and tables for a cannery or fish market tables, bar and a billiards table for a pool hall or ropes, crates and cargo for a wharf. But it was still nice to get all my stuff together and have another play at an older Two Hours favorite.īelow are pics of my original ring (which I think I may actually model now to complete this collection), as well as all the new venues, which all use the same board, just with different modular pieces to set a variety of scenes. Now, I don't know exactly how Two Hours is doing the game mechanics-wise, whether it will actually be on a grid (probably not), or if it will use minis (probably will) or if different venues will make a difference (I'm guessing yes). The new game is supposed to take place in the back alleys, wharfs, dives and dens of pulp-era port towns (as far as I can gleam.) I looked through my collection of terrain and suddenly realized I had bits and pieces to make a couple more venues. When I found out Two Hours was working on a Pulp-specific boxing game ("Smokers," a term applied to pulp-era boxing), I dug everything back out. I've since played many games on this board. Then I built a few components to make up a back alley: Dumpster, trash cans, pile of trash bags etc.

    two hour wargames pulp

    So I turned the plaque over and painted some basic gray squares.

    two hour wargames pulp

    I tried a few games on it with my maneuver rules, and they worked out well. I bought a wooden plaque from Hobby Lobby and painted a simple boxing ring. With the ability to move added, that gave me a chance to model some terrain to fight around. I modified the rules a bit to add some maneuvering. It's a real beer and pretzels game, but of all the Two Hour Wargames I own, this is the one I play the most. They already have Friday Night Fights which is a straight-up boxing game, though, with minor variant rules for bareknuckle and street brawling. So I hear that Two Hour Wargames is making a pulp boxing game.












    Two hour wargames pulp